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Java Game Development with LibGDX: From Beginner to Professional
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AUD 138
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Learn to design and create video games using the Java programming language and the LibGDX software library
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What Stands Out
Product Details
- Learn Java game development using LibGDX software library
- Create 12 game prototypes in various genres like arcade, platformers, and adventure games
- Covers specialized genres like card games, rhythm games, and visual novels
- Includes advanced topics such as alternative user input, procedural content generation, and advanced graphics
- Master advanced Java programming concepts within the context of game development
- Targeted at individuals with introductory level knowledge of basic Java programming
| Publisher | Apress |
| Publication date | January 19, 2018 |
| Edition | 2nd ed. |
| Language | English |
| Print length | 452 pages |
| ISBN-10 | 1484233239 |
| ISBN-13 | 978-1484233238 |
| Item Weight | 1.75 pounds (790 grams) |
| Dimensions | 7.01 x 1.03 x 10 inches (17.8 x 2.6 x 25.4 cm) |
Who Should Buy?
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Aspiring Game Developers
Ideal for individuals aiming to start their journey in game development using Java and LibGDX framework.
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Intermediate Programmers
Great resource for those with programming experience who want to enhance their skills in game programming.
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Self-learners
Beneficial for self-motivated learners looking to create game prototypes independently while mastering advanced concepts.
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Complete Novices
Not suitable for beginners with no prior programming knowledge, as it may be overwhelming and confusing.
Product Description
Java Game Development with LibGDX: From Beginner to Professional
Customer Questions & Answers
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Question:
What is LibGDX and why is it popular for game development?
Answer: LibGDX is a powerful Java framework used for game development, known for its versatility and cross-platform capabilities. It allows developers to write games that can run on various platforms like Windows, macOS, Linux, Android, and iOS from a single code base. This makes it a popular choice among indie developers and studios looking for accessible yet robust game development tools. For beginners, enhancing their programming skills through practical game projects with LibGDX paves the way to professional development paths. -
Question:
Who is this book intended for?
Answer: This book is designed for both beginners and those with some prior experience in programming. Beginners will find step-by-step instructions that help demystify game development concepts using Java and LibGDX, while more experienced developers can deepen their understanding and explore advanced topics. It serves as a motivator to create engaging games that cater to various audiences, ultimately guiding readers toward professional game development practices. -
Question:
What key concepts does the book cover?
Answer: The book covers essential concepts such as game mechanics design, game physics, user interface integration, and performance optimization. Additionally, it delves into graphics rendering and sound implementation. This comprehensive approach ensures that readers not only learn to code but also understand the underlying principles that make games enjoyable to play, enabling them to create polished and immersive gaming experiences. -
Question:
Is prior knowledge of Java required to understand the book?
Answer: While prior Java knowledge is beneficial, it's not strictly required. The book includes fundamental programming principles alongside LibGDX-specific tutorials. By engaging with the provided code samples and exercises, even those new to Java can quickly grasp the language basics needed for game development. This progressive learning curve encourages readers to build confidence and practical skills throughout the process. -
Question:
What type of games will I learn to develop?
Answer: Readers will learn to develop a variety of game types, including 2D platformers, puzzle games, and action games. The book guides you through different genres, teaching how to apply LibGDX features effectively. This broad range allows you to explore creativity and find the niche that fascinates you the most, fostering a better understanding of different game dynamics and player engagement strategies. -
Question:
Does the book include practical examples and projects?
Answer: Yes, the book includes numerous practical examples and projects to solidify your understanding. Each chapter features hands-on exercises that encourage you to apply what you've learned to create working games. This project-based approach makes the learning process engaging and helps build a portfolio that showcases your newly acquired game development skills, which is valuable when pursuing professional opportunities. -
Question:
Can this book help with game publishing after development?
Answer: While the primary focus is on game development techniques using LibGDX, the book also touches on aspects of game publishing, such as distributing your game across platforms. Understanding game marketing strategies and platform-specific requirements enhances your ability to launch a successful game. This holistic view equips you with knowledge necessary for taking your completed projects to market effectively. -
Question:
How does the second edition differ from the first?
Answer: The second edition features updated content reflecting the latest advancements in LibGDX and addresses changes in game development practices. It includes enhanced examples, improved code clarity, and new sections that make the learning experience more intuitive and relevant to current trends. By staying current with technology, the book ensures that readers are prepared for today's dynamic game development landscape. -
Question:
What resources are recommended to supplement the book?
Answer: To supplement the book, it is recommended to explore LibGDX's official documentation, participate in community forums, and engage with online tutorials. These resources provide additional perspectives and solutions to common issues developers face. Utilizing these platforms helps facilitate collaboration and learning beyond the book’s content, enriching your game development journey for ongoing growth and innovation. -
Question:
Where can I buy Java Game Development with LibGDX: From Beginner to Professional 2nd ed. Edition?
Answer: You can buy Java Game Development with LibGDX: From Beginner to Professional 2nd ed. Edition on Ubuy in Kiribati. Ubuy provides a convenient platform for purchasing books and ensures access to popular educational resources, making it easy for you to start your game development journey.
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Features & Benefits
- Create 12 complete video game projects
- Master advanced Java programming concepts
- Gain practical experience with game design topics
- Integrate third-party components into projects
- Target audience has a desire to make video games
- Reader needs basic knowledge of variables, conditional statements, loops, and writing methods and classes
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